It gives you the chance to create and share online it also has plenty of replay value. Trackmania 2: Canyon offers a ton of content for a modest fee. Visually, it’s a great looking game…perhaps not as good as the competition out there, but it does the job and the shiny effect on the cars really looks nice. There’s no mini-map of any kind and the arrows that are put across the tracks can be somewhat misleading at times. If there’s one thing that gets on my nerves though, it’s that sometimes you have no idea where to go. The game handles a lot better with a controller is a more enjoyable method. Damage to vehicles is done and it does impact the performance of the car when it comes to turning corners, which is quite tricky in itself when using the arrow keys. The lifespan of the game is almost limitless as a result and makes the price tag seem more than reasonable. There is a lot of potential and room for improvement, plus there’ll always be tons of new tracks to try out and all for free. Most of the games being played revolve around beating each others lap times, I personally wasn’t that good at doing that, but I can see how addictive it can be to keep going for glory. But I had problems making my own tracks, there’s no tutorial on what to do and even on Simple, what should be easy is complicated. There are a ton of servers and matches being played with community-created content and some of the tracks I came across were very well designed. You can customise your vehicles with stickers and paint, but there aren’t a huge number of cars when compared to the likes of Forza/GT, but the game is more about speed and precision instead of realism and models. There is a single player experience where you have to beat track times to gain medals which will unlock more tracks, but it’s rather shallow when compared to the rest of the game. The game is all about community, sharing and creating tracks. I didn’t play the previous games, but I was impressed with what’s on offer. Trackmania 2: Canyon is the latest arcade driving game from Nadeo.
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